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Unit 10: Computer Technologies in Gaming - Coggle Diagram
Unit 10: Computer Technologies in Gaming
What is computer games?
Also known as PC game
Involve interaction with user interface to generate feedback
A game that played on a computer
Platform
Video game console/console games
Played on a console, and connected to a TV/monitor
Arcade games
Games are housed in arcade machine
Personal computer games
Played on a personal computer instead of console/arcade machine
Mobile games
Played on mobile phone
Why do people play computer games?
Camaraderie and connctedness/to make new friends
Alternative to negative behaviours
To kill time and boredom
Escapism
Challenge oneself
Stress relief
For fun and entertainment
For training and development
Job as a professional gamer
Popular computer games
Grand Theft Auto
League of Legends
World of Warcraft
Angry Birds
Counterstrike
Call of Duty
Minecraft
Final Fantasy
Types of computer games
Real time strategy
Need to build up inventory of items, armies
Players can play at once without taking turns
Multiplayer online battle arena (MOBA)
A player controls a single character in a team who competes against another of player
Massively Multiplayer Online (MMO)
Player use network and connect with others in virtual game room
Simulations
Involve taking control of real-world entities or virtual lifeforms
Players can control characters or environment
Role-playing game (RPG)
Player to act out the part of the main character
Make decisions that go along with game story
Serious games
Designed for primary purpose other than pure entertainment
Primary objective is NOT fun entertainment
First person shooter (FPS)
Centered around guns and other firearms-based combat
View through player eyes - first person perspective
Games technology - hardware & software
Gaming mouse
Highly sensitive and reliable
Customizeable
Has lower latency
Has sensors for faster movements
Software
Games considered as a type of software
Computers interprets instructions in binary
Gaming keyboard
Programmable keys
Good ergonomics - designed for efficiency
Has extra feature to optimize gaming
Mechanical based or membrane based keys
Issues & challenges
Positive effects
Making fast analysis & decision
Quick thinking
Planning, reosource and logistic managements
Hand-eye coordination
Logic and problem solving
Fine motor and spatial skills
Negative effects
Social isolation
Aggresive/violent behaviour
Addiction
Confuse between reality and fantasy
Time mismanagement
Case study: Profesional Gamers & esports
Professional gamers
Play eSport (electronic sports) as full-time jobs
Will battle against each other, and fans can watch on screen
Esport
Form of competition using electronic games
Value at hundred of milion USD
Playing computer games during MCO/quarantine/lockdown
Played solo, or with friends, family or fellow online members
Provided a way of connecting socially and as a temporary relief from reality
Computer games become entertainment options during MCO/quarantine/lockdown perioad