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Why Proteus effect is often weak - Coggle Diagram
Why Proteus effect is often weak
Users cannot consider avatars as their own bodies
Not enough sense of embodiment
Positions/Gestures of the avatar don't match users' real body
Calibration problem
Latency
Users feel uncomfortably of the barrier between real life & virtual world (HMD, etc.)
Device too heavy
image quality not high enough
User cannot feel relatedness with the avatar
Appearance of avatar looks not real enough
Appearance of avatar looks so different from the user that the user perceives that the avatar doesn't belong to the user
Only the changes in one's body appearance are difficult to affect one's cognition or attitude
The user has a strong self-image
Strong self-confidence
Satisfaction in one's own body/characteristics
The changes are just not significant enough to activate Proteus effect
Threshold of Proteus effect is higher than expected
The change itself is not significant enough
The body appearance is not related to the expected changes of cognition or attitude
Differences between personal experience
Differences between cultures
Differences between personal bias