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Heightmap Maker - Coggle Diagram
Heightmap Maker
Colors
Ui Element
Scripts
Logic
Notes
Ui Elements
Heightmap
Height
Intensify
Octave Count
Octave
Mask Intensity
Intensity
Perlin Noise Size
Falloff map
Enable Falloff map
Intensity
World Size
X
Z
Export
Export
Resolution
Scripts
Mesh
MeshGenerator
Generate mesh and update mesh if some value changed
MeshPrefabSpawner
Spawn Prefab containing MeshGenerator script to its appropriate location
Data
MeshData
Process Octaves Data and output heght
WorldData
Data
Export
Export Data From WorldData to specified folder
GetDataFromUi
Get data from user interface and detect if some value changed
Ui
IfButtonPressd
UpadteUi
Logic
Update
If Heightmap and World SizeValue Changed
Value Changed
Add Values to WorldData
GetDataFromUi
WorldData
Update Mesh
MeshData
MeshGenerator
Update Mesh size
MeshPrefabSpawner
GetDataFromUi
Start
IfButtonPressd
Export
Get data from WorldData
Export
WorldData
Regenerate Heightmap with the appropriate size
Make image with the new heightmap data
Export image to appropriate file path
Export
Export
Export
MeshGenerator
Reset
Reset WorldData Value
WorldData