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Technology In New Zealand Curriculum - Coggle Diagram
Technology In New Zealand Curriculum
Design Thinking
Technology Education
Digitally Capable Individuals
Building Skills
Reflective
Critical thinking
Fit for purpose, what are you trying to achieve
Testing / Fixing Solutions
Researching possible solutions
What Tools should we use to hence the ARTS
Tool To Record Naration
Planning
Story Board
Design thinking
How Long Should it be
Consideration of Local Contextual Content
Integration of the ARTS To celebrate the work produced by the team
Innovative Creators of Digital solutions
Tools to benefit people
impact consideration
Culture
Ethics
Environment
Economic
Culturally sustaining
Intervention By design
Create intellectual & Practical resources
Technological outcomes
Expand Human posibilities
Addressing Needs and Realizing opportunities
Design
Characterized
by Design & Inovation
Informed by
Specific design process
Critical & Creative thinking
effective & ethical design in its practice and innovation
Respects Relationships in design & practice
Physical Environment
Local Videos
Water
Land
Maori Culture
Contextual Content
Whakairo
Origins of Reo Maori being an oral language and Whakaior used to communicate and tell stories
World Views
Protection of
Natural Resources
Culture
Language
National treasures
Enterprising use of Knowledge, skills & Practice
Enterprising Skills
Decision Making
Problem Solving
Prioritisation
Communication
Work independently and within a team
Prototyping and testing
Exploration of & Communication with technology & other disciplines
Programming
Technological modelling
Digitally Aided Design
Software development
Visual Literacy
ability to make sense of images and make images that make sense