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Lecture 9 vr - Coggle Diagram
Lecture 9 vr
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take home messages:
- VR/XR (or the metaverse) is about feeling present.
- Feeling present helps building effective VR exposure therapy applications. That’s one way how VR supports wellbeing.
- Feelings of spatial, social, and self-presence in social VR can also facilitate psychological outcomes (e.g., relatedness, perception of social support) with a positive impact on users.
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