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Roadmap / developing stages - Kartelli - Coggle Diagram
Roadmap / developing stages -
Kartelli
1. IDEATION :check:-TO-MVP
:recycle:
Target audience identification :check:
Product / Service :check:
SOCIAL MUSIC MAKING APP FOR XR - MULTI-USER, INTERACTIVE
4. BETA-LAUNCH
2. TESTING
PROMOTION PLANS
Harnessing
corporate partner
powers
Leveraging "
star power
" from famous musical artists
Initial "
underground
" push
social media
push
User
referral incentives
Event-based
promotion
Traditional ad campaigns
AR-ads
inside the coolest apps
Hiring ad agency
Public Scoreboards
: NFTs / most usages etc.
6. SOCIAL-LAUNCH
Needs
:check:
Financing
, partially TELEKOM
Team
PARTNERS
as of now:
TELEKOM / QUALCOMM
snapdragon spaces - developer platform :check:
Technical Partners: mixed.world
:check:
Initial TEAM / KEY HIRES
Game engine programmer
(Unity)
3D generalist
CTO
: Fabian / mixed.world /
U.I. designer
CEO
: Bernd
Business / finance advisers
i.e. HUBRAUM
3. OPTIMIZATION+SCALING
Business model + Revenue streams
:check:
Subscription fees
from "Free-mium" business model
Ad-based income
facilitated through "ADVERTY"
Publishing income
NFT-revenue splits income
DATA
-
leveraging data
/ Cookies /
for advertising companies
Patents
TECHNOLOGIES
:check:
App is
built on the Game Engine
"Unity"
:check:
Unity Success Plan
:check:
HARDWARE
- All supplied by
TELEKOM / QUALCOMM
:check:
XR Advertisements
- technical implementation via
https://adverty.com
:check:
7. OPTIMIZATION+SCALING
5. OPTIMIZATION
8. PUBLIC LAUNCH