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INTRO TO STORYBOARDING - Coggle Diagram
INTRO TO STORYBOARDING
Storyboard
Are illustrations that represent the shots that will multimately make up a movie, they allow you to build the world of your film before you actually build it.
There aren't any strict, exaciting rules on how to do storyboards
It's a technical document, a tool.
Panel or frame
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Panels come in a bunch of diferents shapes, pick a panel shape that matches your shooting aspect ratio
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For example:
-A person drawn really small in the panel is a wide or stablishing shoot.
-A big head talking up half the panel is a close up.
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This ilustrations give your cinematographer a starting points, things like camera angles, lighting, depth of field.
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Camera Movement
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For example: - Daily movement are tipically drawn with one arrow
-Often narrowing a little bit to suggest movement in or out of 3D space
Notes
Since this can get a little confusing, it's ok to make a note indicating wether or not the shot is tracking vs panning, o dallying vs zooming
You can make your notes beside the panel, or in the arrow itself
Arrows
Directs the movements of the character, animal or thigs on the panel, either to the right, left
What's important is that your arrows are easy to read, and make sense
There's no real rule to drawing arrow, and everyone has their on pesonal style.
For example: -Arrows for characters morning towars camera
-Arrows for characters moving away from camera
-Kneeling character
-Failling things
- Arrows within the panel usually mean a subject is moving in the shot.
-Arrows arounf the edges usually imply some sort of camera movement.
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