Please enable JavaScript.
Coggle requires JavaScript to display documents.
Drunken Medieval Town (WITCH'S BREW) - Coggle Diagram
Drunken Medieval Town
(WITCH'S BREW)
Buildings
Clock Tower :
Tavern
clock tower
Market
Blacksmith
Problem
Evil Witch Taken Beer
Glass Bottle Tops
Objective
Stop Evil Witch
Defeat her henchmen
Collect Barley
Recycle All of the Beer Bottles to Save Town's O-Zone
Enemies
Evil Witch
Black Cat Teetotaler Henchmen
Greenhouse Gases
Bad Drunks
Story
Witch Ran Alcohol Free Party and Became a Social Outcast
Wants Revenge For Ungrateful Guests
Creates a Poisonous Alcohol
Promises a Shindig Like No One Has Ever Seen Before
Party Poisons People and Makes them Very Awful Drunks
You Need To Save the Day!
People Kept Littering Beer Bottles, so witch decides to throw alcohol free party