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GAMING, References - Coggle Diagram
GAMING
DISADVANTAGES OF GAMING
Dopamine addiction
Gaming can make one release dopamine which is a hormone which makes one to feel joyful and happy. Addiction towards gaming can leads to bad gaming habits (Kabir L).
Health Issues
Eyestrain- Spending excessive time on video game and constantly changing eye focus leads to eye fatigue (Kabir L).
Posture problems- Prolong bad posture while gaming will lead to imbalanced or unproper body structure which can affect in later in life (Kabir L).
Repetitive Stress Injuries- Inflammation and injury cause by repetitive hands and wrists motion.
Example: Gamer's thumb, trigger finger, tennis finger, tennis elbow and Carpal Tunnel Syndrome (Kabir L).
Relationship Issues
Addiction or prolonged gaming spends most of their time in video games where insufficient time were spend on maintaining their relationship with family, siblings and friends (Kabir L).
Social Disconnected
Prolonged gaming cause social isolation which leads to detriment in a person's mental health (Kabir L).
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BENEFITS OF GAMING
Cognitive Benefits
Playing shooting games makes player response quicker and good reflexes. Hence, they are more focus and can analyze the task more effectively than non gamers. They are faster and more precise upon making decision in any situation. Good spatial skills can related to long term success (Bowen, L, 2014).
Different genre like puzzle can increase memorization, problem solving and analytic skills (Bowen, L, 2014).
Motivational Benefits
Succeeding in solving a task increase motivational level. Positive attitude towards failure leads to have better and long lasting academic performances (Bowen, L, 2014).
Emotional Benefits
Video games have a high degree of accessibility becomes a space for them to enjoy and have fun. Which it improves mood of a person and warding off anxiety (Bowen, L, 2014).
Social
Prosocial games provides longitudinal benefits where player can experience short-term effects of positive cooperation among players. Social skills are included as civic engagement can help in development of well social skills (Bowen, L, 2014).
Health
Video games can help treating cancer patients to adhere their cancer treatment. Games such as shooting cancer cells help (Bowen, L, 2014).
STATISTICS
The average gaming hours per week is observed to hike from 5.1 in 2011 to 6.5 in 2017.
The global market for gaming reached $70 billion in 2012 and in 2017 exceeded $100 million (Global Games Market Report, 2017).
29% of gamers are underage, which indicates that a noticable amount of people under 18 are part of it (Entertainment Software Association, 2017).
SHORT HISTORY
In October 1958, the first video game was created by a Physicist, William Higinbotham. It was a very simple tennis game. (Tretkoff, 2008)
1970s & 1980s
-The introduction to the United States of Japan’s hugely popular Pac-Man (1980)
-Nintendo’s creation of Donkey Kong, which introduced the world to the character Mario (1981).
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TYPES/GENRES
Most popular: shooter games, online multiplayer games, sports games, racing games (Deyan Georgiev, 2022).
EXAMPLES (NAMES)
Overwatch, Fortnite (Deyan Georgiev, 2022).
Most played games of all time on PC (Steam) > PUBG: Battlegrounds, Lost Ark, Counter Strike: Global Offensive, Dota 2 (SteamDB, 2022)
DEFINITION
Mode of interaction between a player, a machine with an electronic visual display, and possibly other players, that is mediated by a meaningful fictional context, and sustained by an emotional attachment between the player and the outcomes of her actions within this fictional context (Bergonse,2017)
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