Please enable JavaScript.
Coggle requires JavaScript to display documents.
Skill Acquisition - Coggle Diagram
Skill Acquisition
-
TYPES OF FEEDBACK
INTRINSIC
-
-
Pros: immediate corrections. Performer doesn't have to rely on others. good for the autonomous stage
-
EXTRINSIC
External sources such as coach, friend, parent
-
-
Negatives: inaccurate feedback will lead to faults. poorly delivered feedback leads to lack in motivation.
-
NEGATIVE
-
pros: Can be motivating, makes it clear what areas need improving, more suited to autonomous stage
negatives: demotivating and if incorrect feedback is given, issues can be caused
-
-
OPERATE CONDITIONING
Definition: The bonding of a response to a particular stimulus, often achieved through reinforcement
Associationist: leraning then to performing the skill, then recieviving a reward
-
-
-
Negatives: the reward becomes the only reason for wanting to perform the skill rather than actual pleasure of the activity
Skills
Classification
-
-
-
Magills environmental continuum of classification. (changing a skills circumstances to see its changed effect)
-
-
-
-
OPEN/CLOSED skills
Open skills
-
-
-
-
To teach use Varied practise, use a game situation so that strategies can be drawn from long term memory.eg passing a netball with defenders
Closed skills
-
-
-
-
To coach, use varied practise that resembles an. actual situation stimuli must be varied, but the skill should always be the same (repetition)
Difficulty within skill
Complex
-
-
To coach, breakdown into sub routines. practise must be varied with feedback given.
-
Pacing
-
Externally faced
-
-
e.g badminton, when a serve is returned
When coaching, varied practises are needed to help performers deal with changing environments
Types of skills
GROSS skills: large muscle movements, low levels of precision, e.g shot put
when coaching practise must include the building of strength within major muscle. repetition is important to make the skill automatic
FINE skills: small muscle groups, high level of precision and hand eye coordination eg, darts
-
DISCRETE skills: Clear beginning and end, a single and specific skill. eg a hockey flick
-
SERIAL skills: Elements are put together to make an integrated movement, eg triple jump
-
-
-
-
ORGANIZATION OF SKILLS
-
LOW ORGANISATION
easily split into sub routines eg hitting a golf ball. Best taught in sub routines to allow for technique adjustment.
-
TYPES OF ORGANISATION
Coactive, Others are involved. eg a volleyball block
INTERACTIVE, relies on interaction with the environment (sailing or skiing)
-
TRANSFER OF SKILLS
-
-
-
TYPES OF TRANSFERS
PROACTIVE transfer
-
-
pros: the transferring of skill occurs through similar response requirements, improving future performance
RETROACTIVE transfer
When learning a new skill, a previously learnt skill is either positively or negatively affected
-
-
-
-
BILATERAL transfer
-
Example, having a strong pass on the right foot can help you to gain a strong pass on the left
-
STAGES OF LEARNING
Stage 1: COGNITIVE
-
-
-
Coaching should include: demos cues, easily understood language
-
Stage 3: AUTONOMOUS
-
-
-
-
not everyone reaches this stage, to stay in it a performer must keep returning to the associative stage
-
-
-