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Game Cycle, Algorithm, AI (Input), Better Try Anyway - Coggle Diagram
Game Cycle
Goal
Go Toward Goal
Obstacles
Eliminate Obstacle
Reward
go to first while taking feedback
Gain Verified Skill
Punish
Reganive Feedback towards Goal
go to first while taking feedback
Taking HP
Disadvantage
waste of time
Algorithm
is even possible to calculate Eval Points before game begen ?
No, because you don't know
...the right value
Eval Points
Not Everything Might
works with IF-ELSE in
Situation
Example
6vs6
Try ML
Give All the Data Possible
AI
Input
Pre-Determined Algorithm
Action
Examples
Rule:HP gets 0, you lose,Enemy HP gets 0, you win
Player HP is Low
Use Heal Spell
Out:Auto Heal
HP is Low But Winnable
Else
Use Best Attack
Auto Attack
Better Try Anyway
by experience so far it's stuck in somewhere