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TYPES OF SHOOTS - Coggle Diagram
TYPES OF SHOOTS
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Medium Wide Shot (MWS)
A medium long shot (aka medium long shot) frames the subject from roughly the knees up. It splits the difference between a full shot and a medium shot.
Full Shot (FS)
■ Now let's talk about camera shots that let your subject fill the frame while keeping emphasis on scenery.
■ The full shot from Django Unchained is also a tracking shot — meaning there is camera movement featured throughout the shot. In this particular case, the camera slowly moves (or tracks) towards Django. So, technically, this shot begins in a wide shot, moves to full shot (seen above), and eventually ends in a cowboy shot.
■ Of all the different types of camera shots in film, full shots can be used to feature multiple characters in a single shot, like the full shot size example from Marvel's Guardians of the Galaxy:
Cowboy Shot (CS)
A variation on this is the Cowboy Shot, which frames the subject from roughly mid- thighs up. It’s called a “cowboy shot” because it is used in Westerns to frame a gunslinger’s gun or holster on his hip.
Medium Shot (MS)
The medium shot is one of the most common camera shots. It's similar to the cowboy shot above, but frames from roughly the waist up and through the torso. So it emphasizes more of your subject while keeping their surroundings visible.
■ Medium shots may seem like the most standard camera shot around, but every shot size you choose will have an effect on the viewer. A medium shot can often be used as a buffer shot for dialogue scenes that have an important moment later that will be shown in a close-up shot.
■ If you don't use all of the different types of camera shots in film, how can you signal anything to your viewer without shot size contrast.
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Close Up (CU)
■ You know it’s time for a close-up shot when you want to reveal a subject’s emotions and reactions. The close-up camera shot fills your frame with a part of your subject. If your subject is a person, it is often their face.
■ Of all the different types of camera shot sizes in film, a close-up is perfect for moments that are important. The close-up shot size is near enough to register tiny emotions, but not so close that we lose visibility.
Extreme Close Up (ECU)
An extreme close-up is the most you can fill a frame with your subject. It often shows eyes, mouth and gun triggers. In extreme close-up shots, smaller objects get great detail and are the focal point.
Eye Level Shot
First, consider the most common height: the eye level shot. When your subject is at eye-level they’re in a neutral perspective (not superior or inferior). This mimics how we see people in real life -- our eye line connecting with theirs.
Low Angle Shot
This shot frames the subject from a low camera height. These camera shots most often emphasize power dynamics between characters.
■ A superior character with the upper hand is often framed from down low. This makes an inferior feel like they are looking up to them.
High Angle Shot
In a high angle shot, the camera points down at your subject. It usually creates a feeling of inferiority, or “looking down” on your subject.
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Knee Level Shot
This is when your camera height is about as low as your subject’s knees. They can emphasize a character’s superiority if paired with a low angle
GROUND LEVEL SHOT
A ground level shot is when your camera’s height is on ground level with your subject. This camera angle is used a lot to feature a character walking without revealing their face, but it can help to make the viewer more active and use the actor's performance to build an idea.
SHOULDER LEVEL SHOT
shoulder level shot is a camera angle that is as high as your subject's shoulders. Shoulder level shots are actually much more standard than an eye level shot, which can make your actor seem shorter than reality.
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