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Element Game, WorldEntity, ElementHolder, Events, Nature, Entity…
Element Game
Game State
Entity Manager
Entity Data
Entity Spawning
Entity Despawning
Fetch Entity Drops
Events
OnEntitySpawned
OnEntityDespawn (Natural)
OnEntityKilled
(?) OnEntityDamaged
(?)OnEntityApplyElement
(?) OnEntityStateChange
Player Data
Player Location
Scene Manager
World Manager
WorldChunkManager
Load/Unload Chunks and their contents if player is too far away
Load
Despawn Resources
Hide Structures
Hide Ground
Despawn Entities
Unload
Unhide Ground
Unhide Structures
Spawn Resources
Spawn Entities
World Cosmetics
World Weather
World Time
Lighting
WorldEntity
Events
OnFirstSpawn
OnDeath
OnDespawn
ID
Avatar Entity
Methods
ElementHolder
Events
OnAuraAdded(Aura)
OnAuraRemoved
OnReactionTrigger(Target, applier, Elem1, Elem2)
Holds A List of All Auras on this Entity
Events
OnWorldTick
Nature
Fire
Elect
Entity Instantiated Stats
SFM
Player Movement
Airbourne
Swimming
Grounded
Idle
Run
Hard Stop
Crouch
Get Up
Idle
Walk
Light Stop
Interupt (Any Attack)
Combo attack
Skill
Idle
Ability
Burst
Water
Damage Manager
Dark
Light