Skill and Ability

Degree of control

Types of skill

Definitions:

Precision of movement

Skill

Ability

A learned action with the intention of bring about predetermined results with maxing certainty and mi output of time and energy

Inherited from parents, stable erratic determine individual's potential to learn of acquire skill

Open skill

Closed skill

Unstable environment, people around you, decisions changed externally paced

Stable environment, not affected by others, stay the same no fasters, self paced

Self-paced skill

Externally paced skill

Something else, another factor, learn someones tempo changing

Controlled by you, speed poze, no limit, no pressure

Gross skill

Fine skill

Complexity

Small precise movements, small muscle groups, precession and accuracy

Big movements, large muscle groups, no accuracy or precision

Basic skill

Complex skill

Few decisions needed for success, taught us early onl, fairly quick and easy

Lots of complex decisions, taught after basic skill learned, takes time to master

Goal Setting

Outcome Goals

Performance Goals

SMART targets

Accepted

Realistic

Measurable

Time Bound

Specific

Focus on the end result. Can involve comparison to other competitors

Compare Performance Against what they have already done. No comparison to others

Information Processing

The Basic Model of Information Processing

Input

Decision Making

Output

Feedback

From intrinsic (yourself) or extrinsic (others) feedback. it affects how you complete the skill in the future.

Information is sent to the muscles to carry out the response.

Selection of appropriate response from memory. This can be from the short or long term memory

Performer takes in information from the environment display (selective attention) ie senses, sight, sound.

Selective attention

Memory

Use of the memory to select a suitable decision.

A filtering process whter you pick out the most important and relevent parts of the display and descard the rest.

Decisions from the last 30 seconds come from the short term memory.

Some may need to be recalled from the long term memory.

If a past experience is relevant, it is compared to the information in the short term memory so that a suitable decision can be made

To your sport/position demands

Need to know when you have met it

By the performer and coach

Needs to be possible

Needs to be completed in a set time

Feedback

Information that a performer receives, befor, during or after a performance

Types of feedback

Positive

Negative

Extrinsic

Knowledge of results

Intrinsic

Knowledge of performance

Info received from within, feelings, senses ext

Info received from others

Info about correct movement

Athlete was incorrect at movement

Focuses on how successful you have been achieving your outcomes

Detail about how you did, relative to techniques or specific aspects of movement produced

Guidance

Learning how to perform a skill. Helped by coach or a teacher

Mechanical Guidance

Manual Guidance

Verbal Guidance

Visual Guidance

Performer see something

Telling a performer if they are doing something right or wrong

Mechanical aids to assist a performer

Physical movement by a coach/teacher/performer