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Experimentation - Coggle Diagram
Experimentation
Inspiration
Fallout 4: weapons that fire physical objects in a first person shooter
Doom Eternal: FPS dash
Bloodborne: Enemy patrol patterns and routes
Titanfall 2: Wallrunning
Skills I want to develop:
Mechanics in Unreal Engine
Movement Mechanics
Dash
Super Jump
Wallrunning
creation of platforms or physical objects
Wall gun: Creates a wall at impact area
Javelin/spear
Artificial Intelligence
Enemy movement: Moves towards player
Patrols around an area
Recourses I will need:
Unreal Engine: All of my experiments will be in unreal engine, so I will not need anything else