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Actions - Coggle Diagram
Actions
:runner: Move
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:chains: Climb
Roll Agility
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Fall, 1 damage for every cm above 5
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:gun: Shoot
Roll Shooting
-1 for every move this turn (shooter and target)
-1 for every 5cm the target is above the shooter
+1 for every 5cm the shooter is above the target
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:no_entry: Hold
Save one or both actions until later in the round
Cannot interrupt another turn
All actions lost at the end of the round