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3D World Platformer, Overall Rating, If you lose health, you lose your…
3D World Platformer
Formal Elements
Unique Game Mechanic Related to Movement
Different Player States
Different Boots
Jet/Spring
Jump Higher
Water
You can walk on water
Fire
Can Walk through fire pits
Move Faster
Leave a trail of fire
Enemies burn
Stomp
Area attack
Attack
Short/Medium Range
Ice
Can walk over ice - controlled
Move Faster
Can walk on water
Turns into ice
Leave Trail of ice
Enemies slip
Attack
Long Range
Armor Buff
Increase Armor
Sticky
Walk on walls
Make player walk slower
Player is stronger
Leave trail of goo
enemies get stuck in it
Attack
Melee
Cast
Heal Player
Stilts
Make you taller
Invisible
Enemies can't see you
Flippers
Go Underwater
Find hidden rooms
No Boots - Default State
If you lose health you die
Player Stats
Health
Armor
With Boots
Fire
Higher Damage
Ice
Higher Armor
Sticky
Higher Health
Movement Types
Float
Swim
Jump
Climb
Slide
Fall
Crawl
Fling
Slow
Speed
Lift
Push
Carry
Walk on walls
Resource
Battery Power
Oil
Solar
Time
Currency
Lives
Health
Powerups
Actions
Number of Players
1
Roles of Players
Player Interaction Patterns
Single Player vs. Game
Objectives
Capture
Chase
Race
Alignment
Rescue or Escape
Forbidden Act
Construction
Exploration
Solution
Outwit
Procedures
Rules
One tool many uses
Can wear one at a time - swap when picking new one
Walking through traps
Conflict
Obstacles
Ice Blocks
Fire Gates
Deep Fire Pits
Fire boots can walk through
Light/Dark
Ice Floor
Ice can Walk over
Fire will fall through
Sticky you crush and fall to your weight
Default can slide across
Rope holding something
Traps
System Properties
Oil/tar Pits
Deep Water Pits
Ice can cross
Creates Ice bridge
Fire cannot cross
Sticky cannot cross
Pressure Plates
Interact with the boots you're wearing
Opponents
Fire
Ice
Movement
Walking/running
Movement not the same as the Player
Flying
Enemies
Slow - Grounded - Walking
Heavy
Double Health
Light
First Enemy
Slow - Jump in order to move
Dilemmas
What boots to use
Will you ditch your boots
Outcome
Dramatic Elements
A Challenging Activity That Requires Skill
Clear Goals And Feedback
Concentration on the Task at Hand
The Paradox of Control
Types Of Players
Premise
Character
Fly
Plane
Bird
Machine
Moves on a sphere
Animal
Human
Car
Boat
Two Feet
Story
World Building
Future
Dramatic Arc
Overall Rating
Fun
Originality of gameplay
Originality of ideas
Electronic Prototype Completeness
Replay
Flexibility
Functionality
Dilemmas
Duration of Time
2 more items...
The player was presented with a variety of significant choices which had no clear optimal solution making the player weigh the consequences of the choice carefully.
All the game components in the prototype function well and correctly
Several variations are clearly identified that make the game playable in a number of ways to meet different needs.
The prototype provides compelling gameplay and features that you want to play again.
Well polished prototype with no flaws or difficulties.
Many original ideas are implemented in the prototype.
The prototype gameplay is overall very original.
Where can I buy it?
Exceptional
If you lose health, you lose your boots