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TIGER - Coggle Diagram
TIGER
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Map Objects
ENV
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Stone
Solid block, player can't go through.
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Tree
Solid block, player can't go through a tree
Cover
Bench .
Player can push the bench to move, reduce player's speed" :red_flag:
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When the endurance drop to 0, the bench be completely damaged.
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Wine barrel
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When it be broken, it will cause an aoe damage"
Movement :warning:
swamp
*Players passing through the swamp will reduce their speed and take 5 damage per secondUntil out of the swamp
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Teleport gate
Telepot gate will teleport you from one location to the next, with a total of four pairs appearing on the entire map.
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AOE
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Ground thorn
attack the player at any time,
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drift sand
In the quicksand center, the player will take 5 points of damage per second until the player leaves the center"
"Slow down the player, drag the player into the center of the quicksand :warning:
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Monsters
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Types
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Elites
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Restricted to active area, when not attacked within a certain amount of time within the area, Health will regenerate
Will return to central spawn point when Elite reaches the active area limit. Will begin regenerating Health as Elites head back to spawn point.
Ancients
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Restricted to active area, when not attacked within a certain amount of time within the area, Health will regenerate
Will return to central spawn point when Elite reaches the active area limit. Will begin regenerating Health as Elites head back to spawn point.
Sealed
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No area restriction, however, if no damage is dealt to it over a certain period of time, it will disappear.
Will return to central spawn point when Elite reaches the active area limit. Will begin regenerating Health as Elites head back to spawn point.
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Player
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Status Types
Damage
Burn - deals true damage over the duration and applies healing reduction (eg. Molotov, Grenade, Grenade Launcher, Rocket Launcher)
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Bleed - the target is dealt physical damage over the duration.(eg. Dual Daggers, Katana)
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Vulnerable - the vulnerable enemy is dealt more physical damage over the duration (eg. War Hammer, Punchers, Shotgun)
Mobility
Stun - stuns the opponent and prevents them from moving or performing any actions during the Stunned state
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Root - A unit that is grounded is unable to activate movement spells for the duration. Can attack and use the skill but can use movement spells.
Ailment
Blind - A unit that is blinded will miss its basic attacks for the duration. Miss occurs on-hit and does not prevent attacks from being declared.
Silence - cannot use any spells, just attack abilities
Fear - player temporarily loses control of the playable character for a moment, causing them to run in the opposite path of their initial walking trajectory
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BackEnd
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Friends
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Block/Unblock a person:
Once you block players from your friend’s list or the search bar, they won’t be able to interact with you in any way. You can also unblock a person too.
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