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WEB BASED TRAINING (WBT) - Coggle Diagram
WEB BASED TRAINING (WBT)
Introduction
This is a training modality that usually contemplates an extensive use of information and communication technologies (ICT), which exploits the different technological resources offered by the Internet and whose main distinctive characteristics are the fact that it is developed in a space.
Virtual education is an educational strategy that facilitates the management of information and that allows the application of new pedagogical methods focused on the development of significant learning, which are student-centered and active participation.
Digital platforms are online solutions that allow the execution of various tasks in the same place through the internet. ... Something that, without digital platforms, would be costly and difficult to achieve. These tools allow complex strategies to be carried out with a reduced work team.To make the introduction more understandable, authors can divide it into four parts:
- Establish the importance of the topic.
- Discuss previous and/or current research in the field.
- Identify the problem and explain the approach taken to solve it.
- Briefly describe this document.
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Interoperability, flexibility and interactivity
In e-learning training, interactivity refers to the use of any type of strategy or element that helps students learn. This is one of the most important elements of this type of training compared to other types of processes.
What are the e-learning standards?
- Industry standards e-Learning: Industry standards are specifications and practices that are followed by almost all participants in the sector. They are known as de facto standards. An example results in the World Wide Web Consortium (W3C).
Synchronous communication tools are those that allow real-time communication. ... For this the participants must be connected at the same time. They are synchronous communication tools: chat, videoconference, instant messaging, among others.
What levels of interactivity exist?
Level 1: Passive. The user is a receiver of the information.
Level 2: Limited. The user can deliver simple answers to the system.
Level 3: Complex. It increases the variety and depth of the answers that the user gives to the system.
Level 4: Real time.
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