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Assessment 2 - Coggle Diagram
Assessment 2
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Practice Types
Massed
DEFINITION - A continuous practice which is best for simple skills, it has no rest periods or breaks and can cause fatigue, simulating the late stages of a game.
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Disadvantages
Can cause fatigue and de-motivation, which can lead to poor performance and learning.
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Mental
DEFINITION - Practice method without physical movements, going through the movement in the mind, triggering the motor neurons
Advantages
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Experience performers use it to rehearse complex skills, strategies & tactics.
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Disadvantages
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Prevents wear and tear, focuses attention on key aspects of the movement, builds confidence as you imagine repeated success and avoid failure, promotes readiness and maintains arousal levels.
Distributed
DEFINITION - Divide the skills into intervals and allow for rest and mental rehearsal. This is best used in difficult, dangerous or fatiguing skills and with young or lowly motivated individuals
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Disadvantages
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May lead to frustration in discrete skills when rest intervals delay practice, loss of motivation - as pupils have to take it in turn
Varied
DEFINITION - It involves repeating a skill in different situations is used best for open skills. This helps to build up schema to use in game situations
Advantages
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Improves detection of warning signals, making info processing (reaction time) faster and more efficient.
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Learning Plateau
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DEFINITION - Sometimes a performer will experience a time where their performance does not increase. This may be temporary or they may have reached the limit of their abilities.