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Teenage life simulator - Coggle Diagram
Teenage life simulator
Characters
Teacher and bully {NPC}
14-16 years old
Male and female
Main character
Other NPCs but a few real players/multiplayer
Friend character (NPC)
Concept
Gets points for doing good things
Game world - wakes up everyday in bedroom then can go wherever
Realistic graphics, character POV
Bad choices lead onto bad events, lose points
Make good and bad decisions
Choose where you want to go next.
No enemies but can interact with other people
Locations
Parties
Library
Whole house
Bedroom
School
Genre
Action
Drama
Key gameplay
Gain points by popularity increasing
Can fast travel
Collect coins/points for certain objectives