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Multiple Choice Adventure - Coggle Diagram
Multiple Choice Adventure
Characters
Parent / Parent Figure
Supportive
Can come off as slightly controlling
Can advise player's future choices and judge past ones
Teachers
Fairly uninteresting
Background characters
Authority in the story
Best Friend
Messes around
Sometimes gets player character in trouble
Driving force of some of the story
Bully / Popular Kid
Antagonizes the player
Makes the player strive to beat them
Unreasonable
Love Interest
Is unaware of main character's crush on them
Player characters chooses gender of love interest
Kind hearted person
Player Character
Average Teenager
Belongs to typical family of four
Isn't obscenely popular or hated
Goes to typical secondary school
Acts a little recklessly
Appearance
Choose Gender
Choose Clothes
Choose hair style / Colour
Choose Skin Texture / Tone
Choose Body shape
Has Personal Conflicts
Has a school crush
Gets antagonized by bully
Stresses about homework
Worries about looks
Dealing with growing up
Gameplay
VR
Single player
Not much movement so that player doesn't get motion sickness
Interactivity through grabbing and using virtual items
Has Levels
Levels are divided into chapters where different scenes occur
Levels change in real time through choices
Levels can only be revisited after a full game is completed to stop players tampering with choices
Choices
Choices are selected from a list that pops up in dialogue where the player can chose what to say to one of the other characters
Narrative
Changes with player's choices
Final outcome is dictated by player's choices in the story
Player can choose bad or good options
Characters will be affected a lot by player's choices
Rough course set
Player will start with conflicts to resolve
Conflicts can be resolved passively or aggresively
Passive conflict resolutions are encouraged