WEB 2.0

WHAT?

web-based platforms with simple to use interfaces that enable users to collectively contribute and share large amounts of information

web 2.0 technology allows an application to run on the internet without having to install the application on a computer

focuses on the delivery of information to users

offers the advanteage that users can not only get information from various sources, but also design information presentation more interesting and efficient while allowing the information to be shared online for the benefit of many

Concepts

social software

Microcontent

Openness

Folksonomies

Content can be instantly accessed by people and machines for more efficient sharing and knowledge formation

connecting people via the internet to boost knowledge and capacity to learn

typically short posts and contributions that are easily published and can be rapidly dipersed

Where people organize data by attaching keywords or "tags" to it, rather than carefully arranging it in knowledge hierarchies

Category and application

Categories

Bower presens the typological analysis of web 2.0 learning technologies

this study presents over two thousand links led to identification of 212 web 2.0 technologies that were suitable for learning and teaching purposes

there are 14 categories

Text based

image based

audio

video

multimodal production

digital storytelling

website creation

knowledge organization and sharing

data analysis

Timeline

3d modeling

assessment

social networking

synchronous collaboration tools

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Advantages

allowing blended learning

Teacher is the learning designer

Teaching and learning beyond classrom

Developong knowledge collaboratively

Active Learning

Issues and Challenges

Facilities constrains

Limitation of internet access

Technical constraints

Learner's digital skills

Less exposure to technology

Learning time

Plagiarsm and ethics

Access to information and sharing beyond limit

"Copy and paste" habit without citing the original source

Support and mindset

not willing to unlearn and relearn

preference on conventional methods

infographics

Online spreadsheets

Surveying

republishing

Aggregators

Social Bookmarking

File sharing

blogs

Wikis

Individually created websites

Animated videos

Comis strip creation

online book creation

Digital pinboards

Presentations

Lesson authoring

Video sharing

Video creation and editing

Video streaming

Audio sharing

audio creation and editing

image sharing

Image creation and editing

Drawing

Mindmapping

Mapping

Word clouds

Synchronous tect discussion

Discussion forums

note taking and document creation