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What makes a game? - Coggle Diagram
What makes a game?
Audio
Cues
Background music - ambience
Dialogue
Sound effects - shooting, picking up, collecting
Death sound
Background sounds - emmerce you in the environment
Graphics
Backgrounds
Characters
Textures
Items, collectables
Scenery
HUD - heads up display
Inventory
Health bar
Stamina, lives
Mini map
Scoreboard, Stats
Purpose
Progression
Energy
XP
Levels
Missions/quests
Plot
Twists
Red herrings
Choice making
Jump scares
Software
Game engine
Unity
Unreal
Cry engine
Illustrator
Photoshop
Audition
Characters
Antagonist
Protagonist
NPC's
Game play
Movement
Walking, running, climbing, jumping
Controller
WASD, space, arrow keys
Fun
Extras
Easter Eggs
New game plus
Cheat codes
End credit scenes
Loot boxes
In game currency
Story - narrative
LORE
Loading screens
Cut scenes