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Re:Visit Phase 1, Small Changes, Phases, NEW TO THE MOD - Coggle Diagram
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Phases
Phase 3: New CG's, program a new mini-game for characters that don't have one, improve some of the mini-games in the main game, new dialogues for some dates.
And even make mini-games appear more than once in some cases, such as Anna's Trivia Game.
NEW MINIGAMES:
Anna's Trivia 2: Same rules as the first one, except Anna will diligently make the game harder by obscuring the questions, answers and outright call you out.
Lorem's PC: Use Lorem's PC, arranging folders and finding bugs in the code of his game; also giving criticism to some of the sprites. : :
Adine's Magazine Challenge: Bore Adine with your own magazine before she bores you with hers. That's the minigame, that's the entire minigame, make her want to throw your magazine into a incinerator.
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Phase 1: Begin by improving the MC's dialogue and personality by adding new scenes, reviewing some of their dialogues and so on. Also add new scenes to existing routes, such as Lorem's, to improve pacing.
By extent, some options already available in the game will lead to new dialogues, meanwhile the dialogues that are already in the game will be relocated to other choices.
Ex: "Don't look too much into our meetings", will give you the option to snap Remy back to reality, or let him talk so you can continue with the game's intended choice.
This will allow MC to have "Reactions" instead of always allowing things to go the way other characters want.
Phase 2: New sprites for existing characters, focusing on adding new expressions so characters have an similar range of emotions, new UI elements such as borders for the status menu and new moods. (Mood counter optional)
Phase 4: Inclusion of Free Roam upon getting the Post-True-Ending, new collectables, a mini-map feature, mini-dates, encounter characters while exploring the city instead of calling them; new events and ect...
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