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what makes a game - Coggle Diagram
what makes a game
characters
antagonist
NPC'S
protagonist
damsel in distress
transport
KART
car
plane
subway
HUD/heads up display
menu
map/minimap
inventory
ammo
design
sprits
colour
backgrounds
Graphics
obstacles
platforms
items
scoreboards
menu
stats
health bar
plot
twist and turns
secret rooms
Easter eggs
mechanics
WASD
walk , run , jump , shoot
objectives
storyline
levels
audio
dialogue
death
sword clash
gun sounds
theme tunes
music