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SLC Student Shop - Coggle Diagram
SLC Student Shop
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Development Process
Recognise and Describe
useability principles, including accessibility, effectiveness, safety, utility and learnability
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Symbolise
the user and developer problem using mind maps and one or more of constructed sketches, annotated diagrams, images or screenshots
algorithms communicated in pseudocode that demonstrate knowledge and understanding of programming features
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Explain
Internal and external data components and data structures using appropriate symbols, code, data samples and screenshots from the prototype web application with annotations.
The prototype web application from a user-experience perspective communicated by way of a collection of annotated images of the user-interface components
How programming elements and user-interface components connect, communicated in an annotated diagram
The functionality, useability and efficiency of the coded components communicated through code comments and annotations on the 4–6 A4 pages
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