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-Maya basics- Setting up the view panel - Coggle Diagram
-Maya basics-
Setting up the view panel
Keys
Control [ CTRL ]
ctrl + spacebar
full screen the panel
ctrl+ shift +m
make the toolbar disappear
Alt [ALT]
Alt + B
toggle among the gradient and the 3 backgrounds and change the colors in the color settings window
you can also set the current background color or the background gradient top and bottom colors in the 3d viewing section
Space Bar [ ]
toggle between a panel and your previous layout
Spacebar + hovering mouse
make the selected panel take up the full view
Setting up the grid
Open the options box and don't forget to click apply for you to be able to see it
HUD
select what to include in the HUD menu from the display >> Heads Up Display menu
Press [CTRL] to keep this menu open as you select multiple options from it
toggles the display for you to see the display of different Heads Up Display options
Colors settings window
change the colors of the HUD display text
Camera
Default camera
gives a perspective view
you can create a hardware and software render and also a playblast for previewing the animation using the default cameras
camera name is displayed at the bottom of the view panel
Orthographic camera
shows from 1 specific plane only
show/ hide camera icon by toggling “Camera” from the show menu
Open camera’s attributes by selecting it’s outliner and clicking the camera attribute icon on the view panel
To render and animate your scene, you need to create custom camera rigs from the create >> cameras menu
Setting default
you can set default for these elements on the preference page
the original axis
the background element
the display of the view axis
the grid
View panel
only the active view panel (the panel you last clicked) is updated during the animation playback. To change this, open the preference window for the time slider and change the update view option to ALL
What is the view panel?
it’s where you can see and work with the object
you can change different layouts