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Sound - Coggle Diagram
Sound
Music
Battle
Calm
Suspenseful
Boss
Event based
Ambient
Animal Noises
Cats Hissing
Owls Hooting
Rodents Chittering
Wolves howling
Location Specific Sounds
Wind howling through trees
Sounds of torment(dungeon/underworld)
Water Dripping(cave)
Crumbling rocks(caves/decrepit castle)
Object Noises
Fires Burning
Leaves rustling
Chains rattling
Wood creaking
Sound effects
Actions
Jumping
Walking
Falling
Dropping
Picking up
Using an item
Footsteps
Environments
Loose objects on the floor
Doors
Floors reacting to footsteps
Objects falling over
Objects reacting to their action; eg. chair creaking when sat on
Weapons/tools
Gunshots
Reloading
Melee strikes(against various materials)
Unholstering/holstering
Blocking
Pulling back a bow string
Character Sounds
Voice Lines
Story/cutscene related
Reactive to environment
Action related
Taunts
One liners/quips
Non- Speaking noises
Grunts; pain, exertion, anger
Sighs
Roars
Excursion