Job Stuff

Skills

3d artist, 2d as a subset

Rigging and Animaton (Game Level)

Familiar with Unity C# Scripting, Unreal, BP, modularity fanatic, best practices lover

Concepter

Composer, musician, plaiyng multiple instruments

Tools/Software profficency

Unity

Blender

ZBrush

3D Coat

Krita, Affinity, PS

Toolbag 4

Unreal

Substance Painter, Designer, Sampler

FL Studio

Akeytsu

Articy Draft

Social Accounts

YT

SoundCloud

Artstation

FB

Twitter

Tumblr

Reddit

Pieces

ET

DB

Characters and Envrionment Hybrid

thorough grasp of comp and design, art fundamentals

Strong Unity Engine generalist (Animation, Animator, Timeline etc.)

Know my way around and am passionate about Unreal

X years experience (JR development ,3d content creation and optimzation for mobile, Animation)

Texturing, strong at PBR, finessed with lower texture res

Stroing grasp of the 3d game development process, from greybox to polish and inbetween

Mixer

Behance

Love to learn new stuff, extend my skill

Maya (a little rusty though)

Hack N Plan