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ASSURE - Coggle Diagram
ASSURE
RESOURCES
Hassan, D. H. I. (2014). The ASSURE model lesson plan. University of Khartoum.
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:star: Analyze Learners is the first step which is about get to know the learners. These criterias are general characteristics, entry competencies and learning styles of them.
Subsections of general characteristics: sex, physical and mental states, social problems, socioeconomic problems.
For example: There are 5 females and 6 males who are 12 years old. There are not any students having physical or mental problem. Four of the students have some economic problems.
Subsections of entry competencies: previous knowledge, skills, attitudes that students have already had.
For example: They know most of the nationalities, expressions used in class, class materials, introduction expressions etc. They are also familiar with speaking to each other so as to practice what they learned. Most of them are playing active roles in group activities.
Subsections of learning styles: visual, auditory, verbal, logical, tactile, kinesthetic etc.
For example: Three of them like listening to music and with catchy lyrics. Four of them prefer writing while studying. One of them tend to demonstrate the dialogs. All of them benefit from visual supportings.
:star: Select, Modify, Design instructional methods, Media, and Materials are the tools that the teacher will benefit when s/he knows the students and aims according to them.
Method (Instructional Strategies): This is what the teacher prefers to apply as a way of transmitting the information in order to realize learning.
For example: Grammar Teaching Method, Task-based Method, pair work, question & answer, communicative language teaching method and etc.
Media: It can be as visuals, audios, texts, 3D tools, and sort of alternatives.
For example: Books, podcasts, videos, images, statues or puppet etc.
Materials: When it comes to materials, there is a couple of choices. Firstly, one can use available materials. Secondly, one can improve what s/he has. Thirdly, one can create his/her own materials from nothing.
For example: music, power point presentations, craft equipments, printers, tapes, sticks, scissors and so on.
:star: Utilize Media and Materials is the part teacher starts to use what s/he has. Before implementation, there are three matter one should check.
- Preview the Material. Teacher should know not only everything is ready but also what to do in time of incident. One has to have always a second plan.
For example: Give information to students what they will learn and what they will use while learning.
Make a short reminding them from previous lesson.
Prepare the Environment: Teacher should arrange the materials, tools, space and students according to what s/he is going to do.
For example: Check the desk of the students whether the materials are on or not. Check the video whether it is downloaded or not. Check the papers whether they are in correct number or not.
Prepare the Learners: Teacher can give the students a summary of what they are going to do and explain how to do it.
For example: Ask the students is there any deficient material. Check what they are doing. Give them examples as an introduction to the activity. Attract their attention.
:star: Require Learner Participation is the part that the learner involve the study. The more they associate with the topic, activity etc., the more they have a chance to actualize learning.
Questions to Ask: Teacher should note all the questions which s/he plans to interest his/her students.
For example: What are your daily activities? What is the name of the country that flag belongs to? Do you ride a cycle regularly?
Activities to Do: Teacher explain step by step what is being done at that moment.
For example: Arrange the groups and create a dialog work. Give each of them different flags and match the students as who knows and who doesn't know.
Skills to Practice: Teacher manages which skills will be used next, or which one is less active than the others and makes the arrangements.
For example: If the writing is not used at that hour of lesson, adjust an writing activity. ANother, make sure students hear the pronunciation of the letters.
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ASSURE is an instructional design model ,whose purpose is making the students learn effectively, assessing every factor. It comprises six different steps to be able to realize the process.
ASSURE is used for organizing lessons in order to provide proper learning conditions to the students.
:star: State Outcomes focuses on the results of the instruction which is applied on the students. It presents which knowledge the learners will have and what skills they can achieve at the end of the instruction.
Learning Outcomes: What words will they learn? What expressions can they use? Which tense will they be proficient?
For example: Students know countries in English. Students are aware of which nationality belongs to which country. Students ask about each other's nationalities and countries, and they answer.
They use simple present tense while expressing themselves.