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Response to "Be a Gamer, Save the World" - Coggle Diagram
Response to "Be a Gamer, Save the World"
1.Introduction
Hook
games make our life more colorful
Thesis statement
the ways McGonogal used to persuade audiences
the strengths and weaknesses
The ways McGonogal used to persuade audiences
the facts
four ingredients
examples
Strengths
point out the problems we are concerned about
structure tight
using the facts
researches
studies
Weakness
negative aspects of gaming
overuse the eyes
waste time
not everyone playing video games could save the world
5.
Summary
mix other viewpoints
Conclusion