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Ubiquitous ICT - Coggle Diagram
Ubiquitous ICT
Communications Infrastructure
Utility Management
Capacity Constraints and Demand Management
Public Health
Camouflage and Design
Public Monopoly vs Competitive Market
"Transportation of Data"
"Dead Zones" and Network Planning
Connected Vehicles
Real-time Data
Vehicle-to-Vehicle (v2v)
Vehicle-to-Infrastructure (v2i)
Vehicle-to-Everything (v2x)
Increased Capacity/Efficiency
Increased Safety
Virtual Work
Reduced Passenger Trips
Less Acute Demand e.g. Throughout the Day
Virtual Commuters in Other Cities
Increased Job Competitiveness
Neighbourhood Trips
Public Consultation
Increased Opportunities
Visualizations e.g. Augmented Reality
Asynchronous Discussions
Digital Divide/Exclusion
Trip Diaries and Individual Data