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Entertainment Frameworks - Coggle Diagram
Entertainment Frameworks
Enjoyment
focus to attract user involvement
participation of
making the pot from clay
filling in the daily activity
put the sticker of daily watering
coloring the pot
Curiosity
trigger the users to interact
complexity
exploration
explore all the toys
partial exposure
exposing information
guidance book, step by step
incomplete information
guidance book, filling in the blank (activity page)
novelty
sensorial experience
touch
by making the clay pot
holding the tools inside
brush
paint
book
pen
water can
seeds
the textures of each tools
sight
users need to read, look the guidance book
observing the shapes and visual of the book's content
shaping the clay needs good visual too
increasing the skill of art and synchronize what's inside their head or imagination and how the output will be
uncertainly
doubt
doubting about the colors, or will the seeds grow well, etc
predictions
only can predict when will the seeds turn into strawberry or it won't grow at all
surprise
didn't know whether when will the seed grow into sprout, etc
conflict
incompatibility between ideas
in step making clay pot or coloring it, the imagination between what inside children head and the reality may be different
Suspense
tense moment (makes user nevous or worried)
when shaping the pot
"will it be what i imagine?"
when coloring the pot
"what if i accidentally color it wrong?"
when seeing the inside of the box for the first time
"so many tools, will i be able to play it?" "which one first?"
Pleasant
aesthetic
exploring the beauty
looking at the guidance book
from the cover until the book's content
exploring the physical and visual of toys
Presence
reading the information of the guidance book
they need to understand the context in order to fill the book
focusing on planting the seeds
it requires step by step which will bring the user to melt in with the game world
Affect on emotional state
the mood
nervous
curious
happy
patiently
sad
excited
Satisfaction of UX
Merasa menambah wawasan tentang tanaman stoberi
Merasa lebih dekat dengan orang tua
Seperti meminta tanah untuk menanam, mengeprint foto untuk ditempel, dsb
Menambah skill menggambar
Melatih ketelanenan dan kesabaran