Please enable JavaScript.
Coggle requires JavaScript to display documents.
New educational technologies - Coggle Diagram
New educational technologies
Using projects
extended tasks which usually integrate language skills work by means of a number of activities.
Types:
Encounter projects. They enable students to make contact with native speakers, e.g. American visitors to their country.
Text projects. They encourage students to use English language texts
Class correspondence projects. They involve documents such as letters, audiocassettes, e-mail messages and photographs
Playing technologies
Role play is referred to all sorts of activities where learners imagine themselves in a situation outside the classroom, sometimes playing the role of someone other than themselves, and using language appropriate to this new context.
Using playing technology can help with creativity, problem solving, visual thinking and can make learning fun.
Cooperative learning
The process of breaking a classroom of students into small groups so they can discover a new concept together and help each other learn.
CLIL
Has become the umbrella term describing both learning another (content) subject such as physics or geography through the medium of a foreign language and learning a foreign language by studying a content-based subject.
Advantages:
CLIL helps to:
Introduce the wider cultural context
Prepare for internationalization
Develop multilingual interests and attitudes
. Problem-based learning (PBL)
PBL is that content is introduced in the context of complex real-world problems.
PBL emphasizes critical thinking skills, understanding, learning how to learn, and working cooperatively with others.
Critical thinking
It is a way of thinking, understanding, and expressing yourself.
It is the use of your reasoning ability.
Critical Writing: The ability to understand that the text is clear and the arguments are well structured.
Critical reading:The ability to ask questions about the text while reading will help you focus and help you understand it.
Mind Map
It is a diagram for representing tasks, words, concepts, or items linked to and arranged around a central concept or subject using a non-linear graphical layout that allows the user to build an intuitive framework around a central concept.
Feedback
It is an opportunity not only to provide students with the answers, but also to verify that they understand why an answer is correct or not, or to remove long-standing confusion
Blended Learning
It is an approach to learning that combines face-to-face and online learning experiences.
Types:
Station Rotation Blended Learning
Lab Rotation Blended Learning
Remote Blended Learning
Flex Blended Learning
The ‘Flipped Classroom’ Blended Learning
Distance learning
It is a formalized teaching and learning system specifically designed to be carried out remotely by using electronic communication.
Types
Video conferencing
Synchronous learning
Asynchronous learning
Fixed-Schedule Online Courses
Hybrid Learning
Communicative learning
Competencies a student must develop according to the CLL:
• Grammatical competence-Grammar
• Sociolinguistic competence-Understanding social context
• Discourse competence-Meaning of what is said
• Strategic competence-Ways to maintain a conversation
Method of language teaching that involves learning to communicate by interaction in the foreign language and which has interaction or communication as its ultimate aim.