Pickupable weapons and abilities
PvP Weapons
Abilities
LMG
SMG
Melee
Pistols
Shield regen
portable shield wall
RPG
grenade launcher
4 grenades
Flame thrower
Neval Healing needle machine gun that heals and damages
laser box
10 second ammo change
Heavier
Lighter
Green for heals
ammo switch is 5s
grenade types
Explosif
incendiary
Ammo type change takes 5 seconds
p90
Unarmed
Welrod Purifier (Temp name)
maws sword aka (Flesh eater)
balls
charging plasma pistol
Shotguns
Sniper rifle
3 piece (once unlocked, both teams have access to the sniper).
Holds a charge, non reloadable
Head shots, one shot
Body shot, two shots
you have to assemble three pieces
Plasma welrod
speed is medium to slow speed)
Slow reload
One shots against no armour
2 shots against armour opponents
Weapon only available on deathmatch maps/ modes
Respawn times for weapon is slow and random
Shield grenade
first piece (Stock
Trigger
Barrel
M5K
location always either on first level or all the way to the left or right of map
location always either on second level or middle part of map
location always either on 3rd level of map, or left or right of map
Lasts for 5 seconds
double barrel
6 shots
Charge state depletes personal shields on hit
Slappers
Grey for lethal rounds
Can throw sword and force it to come back (50%
DMG but cooldown for 10 seconds)
dual slappers
Rose's hammer
Jenna's rifle
Health packs
chip bags
Health kits
Rocket launcher
4 shot
Anti heal for 2 seconds
All weapons and abilities can be customized for custom matches
9 hp/shot
Heals
bonks people away when fully charged
can send ammo, guns and health kits towards team mates
lasts for 6 seconds
delay of three seconds
blows up on impact onenemy
can bounce three times on hard surface
Heals 40Hp per hit
Gravity
hoof dmg 30% dmg
Reload mechanic
staff
healing Staff
40hp per shot
Reload takes 3 seconds (1/1)
Dmg dropoff based on distance 25% every 20 feet
Smoke
4 shots
30hp/s
Consumes less energy
Consumes more energy
used to knock players back
laser rings
if target lands against a wall it does 50% damage
rings are throwable, stay in the air for 3 seconds and you can use it to jump on top of it.
Tranquilizer rifle
Ammo change time 5 seconds
DMG
Healing
30-40hp pershot
Laser charge strike (8 second cooldown)
can teleport when sword is thrown
back hooves is 80% and knocks you out for 2 secs as you get flown backwards)
slash only does 40% dmg
Charged slash does 100% dmg
the player on the team with the most pieces gets the sniper. That player have that rifle for one life, the rifle is available to get at a random spot in the map. (DOES NOT REPLACE A WEAPON THAT SPAWNS AT A PREDICTABLE AREA.)
Needs to be cooled down before in use and ammo swap takes 7 seconds to change.
Power Weapon
Sniper with slow charge rate
Charges faster with more headshot kills
target with armour will survive
Every shot slows down player by 10% for 10 seconds doesnt stack (no damage until max slowdown is applied ) (max slowdown is 50%)
lore- the rings were used as tools of execution for Axons, to purge Human and people who were not full axons that committed some great crimes.
Normal rounds
Normal rounds
grn rounds only dmg enemy 2hp pershot
heals 3hp per shot
round switch takes 5 seconds
Weapon melee hit 10hp per hit. Can kill all classes but tanks from behind with one hit.
Tether based
Projectile based
battery power
Can also become a spraying heal device
Single shot is 20hp
Serum (ammo)
Can bubble players
Gravity rounds
Does no damage
Creates a five second anti gravity field.
Healing 25% each shot lasts for 4 seconds
Can be used to block paths
After burn is 4hp/s
lasts for 4-5 seconds
damage is 10HP/Shot
Radius of 8 feet
Deployed on mouse release
bounces once
if not deployed, it has only 1hp
once deployed it has 500HP
right click causes a low gravity detonation field after fired.
Shield grenade
Lasts for 5 seconds
Deployed on mouse release
if not deployed, it has only 1hp
once deployed it has 500HP
bounces once
incendiary
lasts for 6 seconds
Can be used to block paths
After burn is 4hp/s
lasts 12 seconds
30HP on splash
bounces off surfaces 4 times and enemies