Yeni Medya Uygulamaları

Yeni Medya Araçları

PC

Smart Watch

Smartphone

Virtual Reality/ Sanal Gerçeklik

Tablet

AR/ Artırılmış Gerçeklik

Akıllı Tahta

Video Games

Eski Medya

Telefon

Mp3 Çalar

Cd Player

Walkman/Kaset Çalar

Radyo

Plak/ Gramafon

Canlı Müzik

Spotify

Fax

telgraf

posta/ Mektup

Güvercin

insan

duman

Hesap Makinesi

Game

Atari

Sokak Oyunları

Gazete/Dergi

Televizyon

Televizyon

Kamera/ Fotoğraf/video

Resim

Gravür

Mağara Resimleri

hiyeroglif

Hyper-casual

Filmler

Social Network

Lo and Behold

Battlestar Galactica

Matrix

Billion Dolar Code

QUIZ// Internetin ve çevirim içi hayatın problemleri

Ulaşılabilirlik

Kullanabilirlilik

Mahremiyet

Yalnızlık

Fiziksel Yapının Yok olması

Dezenformasyon x 2

İş güçüne etkileri

Hareketsizlik

Sosyal Olumlama x 2

Data Güvenliği

Konseptler

Internet

WEB 2.0

Discord, Slack, Reddit,

user generated

katılımcı

Mülkiyet// Hak sahibi

folksonomy

Yeni Medya'nın Prensipleri

Lev Manovich

Language of New Media, 2001

Numerical Representation- sayısal temsil* described mathematically and can be manipulated via algorithms- JPEG*

Modularity-modülerlik— elements can that be independently modified and reused in other works- Composite, multimedia

Automation-otomasyon— is seen in computer programs that allow users to create or modify media objects using templates or algorithms- websites

Variability-değişkenlik— a new media object is not something fixed once and for all, but something that can exist in different, potentially infinite versions. - 1+2=4 fotoğraf Kağıdı vs. jpg

Due to:

1. Media elements are stored on a media database
2. Each time Media is created, different elements are used along with different numerical coding
3. New Media can be displayed using a number of different interfaces
4. The information about the user can be used by a computer program to automatically generate and customize the media composition
5. New Media is through branching/menu based interactivity thus allowing the user to choose. This is when a user enters a programme; the user is given a number of options to choose from. The branch next advanced to in the program would depend upon the choice made by the user which for each user would not necessarily be the same.
6. New Media contains objects that are periodically updated.

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Henry Jenkins, Convergence Culture, 2006

1- Medyaların birleşmesi

2- Prodüksiyon ve dağıtım

3- Paylaşım ve Etkileşim

Bağımlılık

Ready Player One

Back to the Future

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İletişim Platformu

Open Source

Cloud

e-mail

Kullanıcı-> Server-> Alıcı

World Wide Web, 1991, Tim Berners Lee, HTML

ARPANET

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etkileşimsellik/interactivity

APPS

Social Media

Signal/Tinder/Twitter/instagram

Service Industry

Airbnb, Uber, Amazon

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