Please enable JavaScript.
Coggle requires JavaScript to display documents.
Lost Connection, Systems - Coggle Diagram
Lost Connection
Multiplayer
Lobbies
Nicks
Raid
Hierarchy
Acts
Levels
4
Rooms
3
Maps
Objects
Breakables
Vaults
Vents
Loot
Low-Mid tier mods
Weapon reroll by characteristic
Random mini-boss
UI
Basic INFO
Ammo
Status bar
Drone icons
Skills
Energy
Life/Energy shield
Inventory
Mods
Weapons
Skills
Overall INFO
AI
Behavior types
Tank
Sniper
Assasin
Support
Casters
Ranged
All capabilities
Abilities
Several weapons
Mods
Mechanics INFO
Wiki
Gameplay
Weapon
Weapon types
Shotguns
Rifles
Sniper rifles
Pistols
Submachine guns
Melee
Shields
Throwable
Machine guns
Explosives
Banners
Bows
Warstaffs
Harvesting resource from kills to spend
Guarantied legendary from boss
Guarantied epic from mini-boss
Weapon actions: ie shooting, zoom, alt-fire
Upgrades
Mods (modules)
Slot number determened by weapon rarity
Systems
Damage type
Electricity
Nanite
Physic
Radiation
Cold
Fire
Crush hit procs status
Economics
Currency
Banker and gambler (vendors)
Currency gathering
Kills
Vendor kills
Vendor robbery
Weapon deconstruction
Vendors
Can become hostile
Rarity-based tier system
Weapon vendor
Mod vendor
Currency consumption
Lose some on death
Drone Spec
Several options
Complete gameplay changer
Can switch between
Quest-based unlock (per run)
Skills
4 active skills
1 passive
Ultimate
Upgrades
Skill effects
Skill stats
Duration
Power
Energy efficiency
AOE
Cast point
Mods
Tiers
Silver
Gold
Bronze
Platinum
Broken
Harvest loot points within run to gamble for
Guarantied silver form mini-bosses
Guarantied golden from bosses
Characters
Stats
HP
Energy
Cooldown reduction
Energy shield
Medium
Lite
Heavy
8 mod slots