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unit 3 - Coggle Diagram
unit 3
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LAN and WAN
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Without connectivity, data could not be easily exchanged between computers without the use of removable storage.
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Wireless does not use cabling but requires both the transmitting and receiving machine to have wireless network adapter cards and normally additional wireless routing equipment is required.
Wireless is generally slower than wired in terms of bitrate although the advantage of greater freedom can offset this
hardware
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gateways
A gateway joins together two networks that use different base protocols, e.g. links a LAN to WAN.
bridge
A bridge joins together two networks that use the same base protocols, e.g. links LAN to LAN.
NETWORK TOPOLOGIES.
Bus.
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disadvantages
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Limited cable length and number of stations – performance degrades as additional computers are added
If there is a problem with the main cable or connection, the entire network goes down
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Data collisions are more likely, which causes the network to slow down. A collision is when two computers try to send a packet at the same time
ring
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advantages
The transmission of data is simple as packets travel in one direction only, so no collisions.
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disadvantages
If any of the computer systems fail, the ring is broken and data cannot be transmitted efficiently
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Because nodes are wired together, to add another you must shut down the network
star
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disadvantages
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Extra hardware required, such as a hub
mesh
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it is complex, expensive, and difficult to set up.
transmission of data
circuit switching
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Circuit switching requires a series of connections to be made to form a single route and that all data traverses the same route. This is susceptible to interception and failure as failure of any one connection results in failure of the entire route.
packet switching
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CONTENTS OF A PACKET
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Packet ID is needed so that, afterwards, data from multiple packets can be arranged into the correct order
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Protocol is an indication of which protocol (HTTP, FTP, SMTP, etc.) has been used to form the packet.
Data is the reason a packet is being sent in the first place, Eventually, all packet components are discarded except for the data itself.
Checksum is a technique that verifies that the data that was sent matches the data that was received
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