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Protocols - Coggle Diagram
Protocols
Ethernet protocol
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Each Ethernet station has its own 12 hex address that specifies the source and destination of each frame
very widely used, such to the point that a lot of manufacturers build ethernet interfaces directly into the motherboard
Covers a wide range of standards, from type of cable to data transmission speed
TCP/IP Protocols
A rule that generally defines how transmitted messages and data is broken up and re-assembled at the destination
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What sets it apart is that TCP/IP has error handling measures. which means it can resend data that is lost during transmission.
Used mostly for important transactions where data is essential and crucial that it is not lost - eg. bank Transactions.
Wifi Protocols
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Wifi devices are incredibly prevalent in modern society and are found in most homes - Laptops, Mobile Phones, even some kitchen appliances
The wireless access Point is connected physically, but then the data is converted into radio waves to be transmitted to receptive devices with wifi enabled
UDP Protocols
Mainly used for faster connections, as it has lower latency. Used for Gaming
The connection is maintained throughout the entireity of the communication, which makes two way transactions much more streamlined
No Error handling prevention - eg. if any data is lost, it is lost for good
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IMAP
The email protocol that is generally used for receiving data and general client side activity, such as saving drafts, and flagging emails.
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