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Motion Tween Vs Classic Tween - Coggle Diagram
Motion Tween Vs Classic Tween
Motion tween
is a type of animation that uses symbols to create movement, size and rotation changes
Provides maximum control over tweened animation
Offers better tween control.
Uses keyframes.
One target object over the entire tween.
Does not use frame scripts.
Treats it as a single object.
Stretches and resizes the tween in the timeline.
Applies eases across the entire length.
Easing specific frames
Requires creating a custom ease curve.
Applies one color effect per
Animates 3D objects.
Can be saved as motion presets.
Classic tween
Maintained in Animate primarily for transition purposes.
Includes all tweens created in earlier versions of Animate.
Provides user-specific capabilities.
Uses property frames.
Tweens between two keyframes with same or different symbols.
Converts text objects to graphic symbols.
Uses frame scripts.
Groups of individually selectable frames in the timeline.
Applies eases to the groups of frames between frames
Applies two different color effects, tint and transparency.
Cannot animate 3D objects.
Cannot be saved as motion presets.
Swaps symbols or sets the frame number of a graphic symbol
Display in a property keyframe.
Similarities between motion and classic tweens
There can be more than one classic or motion tween on the same layer,
but you cannot have both types of tween on the same layer.
Both tweens tween only specific types of objects.