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Background Generator, Scene Dimensions x,y,z, Object Attributes…
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Add support for multiple scene renderings using multiple light parameter profiles aka multiple times of day, or add a time of day lighting map which can be used to adjust lighting for each image render
Each render will be output with a realtime lighting map so that realtime lighting can affect the images in game
Each render will be labeled using their title in a format such as
xPos, yPos, zLayer, renderID
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