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board game concept brainstorm idea 1 - Coggle Diagram
board game concept brainstorm idea 1
point system
"happy points"
to represent mental health
can be deducted and added
increases at the cost of TIME
to represent social events
"smart points"
if you have a certain amount of smart points, you can take a short cut
to represent grades
can be earned on specific squares
increases at the cost of TIME
to represent studying
everyone gets +5 points every time it's their turns
they get to choose how they split the 5 up
to represent where people have their priorities
any player can only have a maximum of 50 points in total
INSPIRED BY CATAN:
special quest cards you can aim to complete, which will give you +10 points (of your choosing)
aesthetics
INSPIRED BY GAME OF LIFE:
specific squares have specific directions / actions
yellow square: skip a turn for +3 happy points
red square: -2 points
chance: pick up a chance card
blue square: skip a turn for +3 smart points
you can choose to stay on the square for more turns, but every time you stay, you have to pay 2 more happy points (VICE VERSA FOR YELLOW SQUARES)
shortcuts on the map which skip squares
wavy path with squares
INSPIRED BY MONOPOLY:
stack of chance cards in the middle
pieces to represent each person
inspired by asian stereotypes
dog
pencil
theme/concept:
Asian racism / hate crimes
stereotype threat
positive stereotypes
model minority
in school environment
education
high school / secondary school
interaction
collaborate to earn points
if two people land on the same square,
to enable asian solidarity