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METHODS: REASEARCH - Coggle Diagram
METHODS: REASEARCH
PHILOSPOHY OF SCIENCE
PARADIGM
EPISTEMELOGY
What relation researcher has with the research? How do we discover new things? What approach you take to your research subject?
ETIC
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Measure, observation without touching it.
EMIC
Subject, interacting with people in order to understand
Influence of researcher is acknowledge, embraced, avoided
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METHODOLOGY
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PHENOMENOLOGICAL STUDY
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Qualitative, Inductive reasoning
EXPERIMENTAL METHODOLOGY
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Quantative, Deductive reasoning
POSITIVISM
METHODS
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Other ex) Crime & Education statistics, Social Attitude Surveys.
LIMITATIONS
Lack validity, answers what they do but doesn't answer why
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Too fixed, doesn't gain insight. Opinions numerals, no meanings.
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WHAT IT IS?
Social facts can measured and quantified objectively, natural science way. Can be replicated
Durkheim. Macro-perspective, Quantative data, Etic.
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INTERPRETIVISM
STRENGHTS
Validity, qualitative -> uncovers meanings and motivation.
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METHODS
Secondary sources
Journals, diaries, media reports
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What is is?
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Micro-perspective, qualitative, subjective, individuals unique, cannot be studied scientifically.
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RESEARCH APPROACH
WORLDVIEWS
POSTPOSITIVISM
Quantative, critical realism
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SOCIAL CONSTRUVTIVISM
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Multiple participant meanings, cultural and historical influence
Multiple truths, socially constructed
TRANSFORMATIVE
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Political, life or participants
PRAGMATISM
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Problem-centered, pluralistic.
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Use of ontology, methodology based on the problem
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THE DESIGNS
EXPLORATORY 1
Identify variables, explore it.
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Understanding the relatively new phenomenon of college students’ addictions to their electronic gadgets.
DESCRIPTIVE 2
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A lot of data together. What kind of data to gather, what do I need to look for? (thanks to exploratory we know on this stage better)
Aim to describe patterns in how many hours students use gadgets or which sorts of gadgets students tend to use most regularly.
EXPLANATORY 3
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Aim to understand why students become addicted. Does the addiction have anything to do with their family histories, extracurricular hobbies and activities?
QUALITATIVE
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Descriptive: Something is happening - what it is that is going on? How people manage with what is going on? / Deductive, Abductive
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Explanatory: Why? Not often is qualitative ways, hard to generalize. / Deductive, Abductive
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Exploring complexity, entanglement of practices, meanings and structures of individuals or groups.
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Are you trying to learn the basics about a new area? Establish a clear “why” relationship? Define or describe an activity or concept?
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THE METHODS
QUALITATIVE
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TALKING
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Goal is to understand perspectives, focus group.
COLLECTING
Gathering existing objects (text, visuals, etc)
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MIXED METHODS
Concurrent
Many same time, more robust.
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QUANTATIVE
Survey
Pros: Time efficient, Designed to get desired response
Cons: May get biased responses, wording interpretations of Q.
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Observational study
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Pros: Can aquire more data (actions, reactions)
Cons: Time consuming, difficult to observe. No control group
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Experiment
Cons: Time consuming, may not be ethical
Pros: Reduced biases (control group), causality -> deeper understanding of the treatment.
Key: Randomly selected ppl, split into groups -> dirrefent treatment ( plasibo)
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LOGICS OF RESEARCH
REASONING / APPROACH
DEDUCTIVE
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Find theories and try to apply them to a specific phenomena. Data (your own) will then approve / disapprove the theory.
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ABDUCTIVE
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ex) Medical diagnosis, criminal scene
Can change if: More likely explanation, other observations (data).
Almost like inductive, not all the data, just enough to formulate theories and make presumptions.
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INDUCTIVE
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Truly inductive reasoning rare, hard to manage.
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DATA, INFORMATION, KNOWLEDGE, WISDOM
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WHAT HAVE WE DONE?
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Week 1: Data, Information and Knowledge
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HOW DO WE COMBINE TOOLS, LOGICS AND PHILOSOPHY TO ACCOMPLISH GOOD RESEARCH?
Strategy that has to be carefully chosen and planned in order to be systematic and clear while answering RQ
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Good design: can predict, prevent and sort most challenges that happen during research.
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Concepts of data science
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Data types
Strings
'Hello World', 'I like Python'
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Lists
'1, 23, 45', 'yes, no, maybe'
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Dictionaries
'name' : 'Fred', 'age': 21
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