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Chapter 6: Knowledge Acquisition and Application - Coggle Diagram
Chapter 6:
Knowledge Acquisition and Application
Myers -Briggs Personality
Four dimensions of Personality Types
-Interest
-Perception
-Judgement
-Environment
Bloom's Taxonomy
Hierarchical schemes
Affective domain
Receiving phenomena, responding to phenomena, valuing, organizing value, internalizing value
Cognitive domain
Knowledge, comprehension, application, analysis, synthesis and evaluation
Psychomotor skills
Perception, set, guided response mechanism, complex over response, adaptation and origination
Mapping the Content Structure
Recall
Percentage of relevant sources retrieved from the total relevant sources held in the repository
Precision
Percentage of those retrieved sources which the user perceives as relevant
Goals of knowledge repository
1)Save users time and effort in finding the maximum number of highly appropriate sources
2)Enables successful retrieval
Definition
The process of knowledge mastery through reusing knowledge for efficiency or effectiveness of business process
Knowledge Reuse
Reuse situations
Shared work practitioners
Expertise-seeking novices
Shared work producers
Secondary knowledge miners
-Most jobs require certain amount of knowledge creation but we do not want everyone creating new knowledge
-We want to apply existing knowledge in new or unfamiliar situations
Roles
Knowledge Intermediary
Knowledge Reuser
Knowledge Producer
Knowledge Application
Characteristics of the individuals who is seeking to apply or reuse knowledge are likely to play a role in how effective he or she is at finding, understanding and making use of organizational knowledge
Each individual have preferred habits of thinking that influence how we interact with others and how we prefer to learn
Knowledge Repository Content
Conceptual
Theories, models, principles and generalizations
Procedural
Skills, algorithms, techniques and methods
Factual
Terminology, specific details and elements organizational practice
Meta-cognitive
Knowledge about knowledge. Example: Learning, Thinking and problem-solving