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EXPONENTIAL ORGANIZATION, Rosmira Herazo Charris - Coggle Diagram
EXPONENTIAL ORGANIZATION
Hemispheres
right
growth
uncertainty
Creativity
Left
order
Control
stability
purpose of massive transformation(PTM)
It is the reason why a company exists, an objective with a marked aspirational tendency that seeks to respond to one or more problems
The most important result of an own PTM is that it generates a cultural movement, what John Hagel and John seely Brown call "The power of attraction.
The greatest imperative of a valuable PTM is purpose. According to the seminal work of Simón Sinek, the purpose must answer two critical reasons.
Why does it work?
Why does the organization exist?
PTM as a competitive advantage
The PTM is not only an effective magnet to attract and retain customers and employees, but also for the ecosystem of the company in general (Developers, Startups, Hackers, various NGOs, government, suppliers, partners, etc.)
Martin Seligman, a leading expert in positive psychology, distinguishes between three states of happiness: The Pleasant Life, The Good Life, and the Meaningful Life..
The 5 external characteristics that define an Exponential Organization
A.(Algorithms) : Algoritmos .
There are two types of algorithms that are:
Machine Learning
(It is the ability to precisely carry out new tasks, never seen before).
Deep Learning
(It relies on discovery and self-indexing and operates in a very similar way to babies learning the first sounds)
L.(Leveraged Assets ): Activos externos.
The notion of renting, sharing or using assets as opposed to owning them has taken many forms throughout history.
C.(Community &Crowd) : Comunidad y entorno.
The community
is made up of team members, alumni, partners, suppliers, clients, users and fans.
The environment
is made up of the concentric rings of people outside the base community
E.( Engagement ): Compromiso
It is a way of allowing collaborative human behavior to come into play. Some key attributes are: Transparency of evaluation. Group pressure. Self - Efficacy Rules, Goals and Rewards
. .
S. (Staff on Demand): Empleados a demandas . .
.
For any EXO to have employees on demand, it is a necessary rank to enjoy speed, functionality, and flexibility in this rapidly changing world.
gamification
It is not only used to address challenges and problems with the help of a community, but it can also be used as a recruitment tool
Game techniques
:
Dynamics
: you motivate behavior through scenarios, rules and progress.
Mechanics
: help achieve goals through teams, competitions, rewards.
Components
: track progress through missions, points, levels, badges and collections
can take advantage of the environment by exploiting its
Creativity, Innovation
: is the process of general, develop and communicate new ideas. They can be achieved through the use of tools and platforms.
Validation
: is achieved by obtaining measurable evidence that an experiment, product or service is successful
. Crowdfunding
: is a growing trend to help finance ideas through the internet through a very large number of small investors
Rosmira Herazo Charris