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Effective design of learning resources, Usability - Coggle Diagram
Effective design of learning resources
Accessibility - available to everyone
and Usability - easy to use, intuitive, easily learnable
Provide multiple means of engagement
Spark excitement and curiosity for learning
Harness the power of emotions and motivation in learning
Tackle challenges with focus and determination
Provide multiple means of representation
Interact with flexible content that doesn't depend on a single sense like sight, hearing, movement, or touch.
Communicate through languages that create a shared understanding
Construct meaning and generate new understandings
Providing multiple options for action & expression
Compose and share ideas using tools that help attain learning goals
Interact with accessible materials and tools
Develop and act on plans to make the most out of learning
Learning design
Framework
Oliver (1999)
Organisational structures
Designing learn environments and learning experiences
Guided vs minimally guided instruction
Repurposed digital learning environments and their neutrality
Learning theory
Constructivism
Behaviourism
Cognitivism
Other theories
Connectivism
Rhizomatic learning
Online collaboration theory
Community of Practice
SAMR Model
Generativism
Situated learning
Professional Learning Community (PLC)
Gamification Learning Theory
Metacognitive Theory
Usability