DP

Systems -

Meadows 2008 - "A system is a set of things—people, cells, molecules, or whatever—interconnected in such a way that they produce their own pattern of behavior over time"



"A system generally goes on being itself, changing only slowly if at all, even with complete substitutions of its elements—as long as its interconnections and purposes remain intact."

Stocks and Flows

System Traps

Archtypes "
system structures that produce such common patterns of problematic
behavior"

Policy Resistance—Fixes that Fail

The Tragedy of the Commons

Drift to Low Performance

Escalation

Escalation

Success to the Successful—Competitive Exclusion

Shifting the Burden to the Intervenor—Addiction

Rule Beating

Seeking the Wrong Goal

Stock: An accumulation of material or information that has built up in a
system over time.

Flow: Material or information that enters or leaves a stock over a period
of time.

Design Thinking

Empathy

Define

Ideate

Prototype

Test

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What's the problem???

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A taxonomic foundation for evidence-based research on employee performance
management

Strategic connection

Sound content

Meticulous ratings

Professional administration

Prospective development

Rich communication

Review and documentation

Taxonomic foundation for evidence model

High Performing Organisations

Continuous Learning and Improvement

Capabilities and Competences

DOC

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9 Charateristics

"Can't change the behaviour if you can't change the mental model"

Trust improve performance