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INTRODUCTION TO IT IN ECE CHAPTER 2 - Coggle Diagram
INTRODUCTION TO IT IN ECE CHAPTER 2
GOALS FOR COMPUTER USE
EXAMPLE OF ASSISTIVE TECHNOLOGY
:forbidden: audio players and recorders
:forbidden: phonetic spelling software
:forbidden: text magnification
1. MOTOR SKILLS
:red_cross: range of motion
:red_cross: press and release
:red_cross: reliable and consistent motor movement
2. VISUAL / PERCEPTUAL SKILLS
:red_cross: visual tracking and scanning
:red_cross: figure ground
:red_cross: form discrimination
3. SOCIAL / EMOTIONAL SKILLS
:red_cross: Initiating and terminating interactions
:red_cross: Turn taking and waiting for turn
:red_cross: Attending to an object or person
:red_cross: Following one-step directions
4. COGNITIVE / LANGUAGE SKILLS
:red_cross: imitation
:red_cross:Reliable Yes/No Response
:red_cross: making choices
STEPS TO INTERGRATE COMPUTERS
1.do research
:!: to share information and facts regarding
children using computers
2. sharing session
:!:A study group of all the individuals who have expressed interest in children using computers can then be organized
3.important to take note
:!: the availability of computers in
the classroom.
4. small group
:!: Ratio of computers to young children is important
TEACHERS EXPLORES DEVELOPMENTALLY APPROPRIATE SOFTWARE
critical component of training
:check: pracitcal experience
:check: workshops
:check: models and mentors
:check: supervisory follow up
:red_flag: teachers can explore software that is
developmentally appropriate for their classrooms.
:red_flag:Teachers can then discuss the potential learning
objectives of the programs and activities
:red_flag: 21st century
:!:Administrators need to continually support teachers in their quest to discover how technology can best enhance children's learning
SMALL GROUPS AND COMPUTERS INTEGRATION
1.Opportunities for Choice Making
:explode: hold children's attention
2. put child in control
:explode: moves at child's own pace
3. Provide Experience with Emerging Literacy
:explode: rhyming songs and stories
4. Engage the Child Cognitively
:explode: use of patterns or surprise elements
5. rich language immersion
:explode: simple but functional langauge
6.Facilitate Communicative Interaction
:explode: allow child to express ideas
7. ensure cognitive simplicity
:explode: present concepts in small steps
8. Opportunities for Joint Attention and Shared
Interaction
:explode: encourages pointing, showing, and shared enjoyment
between children and their classmates