Two essential changes to the league structure were implemented with the franchise league in 2018. First, there is no relegation in the Challenger Series. Teams who are brought into the league are committed to a long-term partnership. Second, a new model of revenue sharing was introduced to help smaller teams stay competitive and to prevent big teams from dominating. Revenue sharing should provide strong competition among all the teams where every match would provide an equal entertainment factor. This revenue pool is generated from media rights, sponsors, merchandise sales, and team-branded digital goods. At the end of the season, the revenue pool would be divided into several portions. The first portion, which accounts for 32.5% of all generated revenue, will be equally distributed between all teams. This 32.5% will also be divided, with 16.25% given to teams and the other 16.25% rewarded to teams that play better, have more fans. and bring in the most viewers. The second portion accounts for 32.5% and will be distributed to Riot Games to improve their broadcast production, live events, and running of the league. 42 The third portion accounts for 35% of the revenue pool and is allocated to players. These players will receive a minimum salary of $75,000 per year in North America and €60,000 per year in Europe. If the combined salaries are lower than the player portion, the players will then receive the difference directly, and if the player portion is above the combined salaries, the players can keep the extra. However, if all salaries do not meet 50% of the league revenues, the organizations must pay the difference to cover the gap (Schnell & Rietkerk, 2018).